Stamford Achievable Proficiency

What your child can possibly achieve with Whole Brain Training

What is the Stamford Achievable Proficiency?

In simple terms, it is what a child can potentially achieve – concise and measurable results that are the direct outcomes of Whole Brain Training.

Many institutions and parents are obsessed with helping a child achieve their best potential at whatever it takes. However, it is often done at the expense of both the happiness of the child and the parent. 

Stamford Language Achievable Proficiency

 

First Words

2 Years Old

Read 500 First Words

Example: c-a-t , d-o-g

Read Simple Phrases

Example: “dog finds cat”

First Words: 3 Parts

Advanced Words

3 Years Old

Read & Spell 2000 Advanced Phonics Words

Example:

p-r-i-n-c-e-s-s,

bl-a-ck-sm-i-th

 

Advanced Phonics Words: 5 & more parts

Spell Advanced Words

4 Years Old

Decode & Spell 2000 Advanced Words

Example: bl-i-nd-f-o-ld

 

Advanced Phonics Words: 5 & more parts

Read Advanced Articles

5 Years Old

Read Advanced Articles

Example: Budget 2015: Silver Support Scheme Wins Praise

“The new silver support scheme has been lauded by experts for its automatic inclusion of needy…”

Cognitive Life Skills

6 Years Old

Cognitive Life Skills

Write compositions with both tenses

Answer direct & indirect comprehension questions

Read & Discuss the Daily News

Stamford Math Achievable Proficiency

 

Recognise Numbers 1-50

2 Years old

Recognise Numbers 1-50

Example: “I live on level 27”

Mental Calculations

3 Years Old

Work with Numbers Within 100

Basic Place Values

Example: 78 is 7 tens and 8 ones

Mental Calculations  Addition & Subtraction

Advanced Place Values

4 Years Old

Work with Numbers Within 1000

Advanced Place Values

Example: 786 is 7 hundreds 8 tens and 6 ones

Mental Calculations

Addition, Subtraction, Multiplication & Division

Heuristic Problem Solving

5 Years Old

Heuristic Problem Solving

Solve Multiple Step Problem Sums with Heuristic Bar Models

Solve MOE Problems in topics such as Length, Mass, Time, Money, 2D and 3D Geometry

Cognitive Life Skills

6 Years Old

Cognitive Life Skills

Visualise Patterns

Perform Mental Calculations 

Solve Daily Life Problems using Bar Models and Solutions

Enquiry

Programme Preference

3 + 11 =